Obligatory begging

Buy me a coffee

appreciate it <3


**DISCLAIMER: All typos are intentional*

Press R to restart
I made this game in a week and a half, cut me some slack.

Hellhop is a Ludicrously-Fast-Paced game about bhopping your way out of Hell. Use advanced movement mechanics inspired by old and new source games including Quake and Titanfall 2. Also features a little story mode where you can meet endearing characters and have a good laugh.


**This is a demo. I might add more content down the road, I might not.**

**For the web build enable hardware acceleration in the browser settings if you want to have more than 5 fps**

Controls

Action
Key
RestartR
MoveWASD
JumpSpace
Crouch (Slide)Shift
Q/ESidestep
Left clickCut
Right ClickStyle on enemies

Source code

I'm editing this in bc I completely forgot to add the link to the github repo. Anyways, here it is: https://github.com/wyvernbw/hellhop

StatusReleased
PlatformsHTML5, Windows, Linux
Release date Jan 24, 2023
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
Authorwyvern
GenrePlatformer
Made withGodot, Aseprite, Blender
Tags3D Platformer, bhop, Fast-Paced, Open Source, Pixel Art, Speedrun
Code licenseGNU General Public License v3.0 (GPL)
Average sessionAbout an hour
LanguagesEnglish
InputsKeyboard, Mouse

Download

Download NowName your own price

Click download now to get access to the following files:

Hellhop.exe 90 MB
hellhop.x86_64 91 MB

Comments

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the source doesn't work?

im new to godot, asn it has so many erors.

what is wisp and maybe.not??

idk srry 

make sure to initialize the repo submodules as seen in the Quickstart section of the README.

i tried git submodule update --init

it gives me nothing

so i tried git clone --recursive

and that worked to the terminal

in the editor it says failed to load mainmenu.gd with error parse error*  and cannot find SOME in base Maybe are the top 2 errors

*(as well as some other scripts)

help

the game of all time

dude, this is one of the best games i played! holy crap! but its slow (because i play on my xbox on browser mode :P

Thanks a lot! 

your welcome!

(3 edits)

Cool and adorable game! The dialogue after level 2 seems to be the same as after level 1 (unless truly randomized perhaps). Also I suuck.

Also I had no idea Titanfall 2 had retor(esque?) movement. I do love sliding around Apex Legends though.

Thanks for the kind words! The dialogue is random but there’s only like 3 scenarios lol. 

Hey I liked your game a lot! 

So is a shame that the source code won't open :( I really wanted to see how it was in the inside 

Thank you for playing and sorry for the inconvenience! I did not include the assets in the repo, just the code. I will include some placeholder assets to resolve the dependencies and it should open in the engine as well.

Oh really? :D thank you very much, Ill be waiting, let me know when its available please (lol im more hype than when smash ultimate come out)

(1 edit)

Done, tested it and it works. I warn you, the code is a mess lol
EDIT: make sure to run the commands in the readme to clone the submodules as well

hi, im sorry to bother you again but i still cant open it :(


when i try to open the .godot file directly from the windows file explorer it opens godot project list for some reason (i tested with many games and it only happens with this one idk why) and when i import the project to open it in the menu, this happens.


(i click ok but it just reloads the project list) im using godot 3.5 btw



I also tried to run the comands but they dont seem to work either :(




(+1)

The game is made in godot 4, so opening it in 3.5 won't work

doesnt work on firefox :(

it just says

Error

The following features required to run Godot projects on the Web are missing:

Cross Origin Isolation - Check web server configuration (send correct headers)

SharedArrayBuffer - Check web server configuration (send correct headers)


(1 edit)

Yes, afaik sadly godot games require shared array buffer support which firefox doesn’t have. I’ll see if there’s anything I can do about it and update this post

Update: It seems that shared array buffer is supported in firefox (https://caniuse.com/sharedarraybuffer). Have you tried updating to the latest version?

my firefox is on the latest version (which at the moment is 109).

but on the website it says that it "Requires cross-origin isolation by having Cross-Origin-Embedder-Policy (COEP) and Cross-Origin-Opener-Policy (COOP) headers set."

As far as I can see firefox fully supports cors and  wasm threads so it should work. This might be a problem on itch.io’s end. I’ll try making a build that doesn’t use any multi threading and see if it makes a difference 

Yo! this is really fun actually, got stuck quite a few times but I like the simple style  - good execution!

(+1)

Thank you for playing! The game is not easy (especially if you haven’t played many source games like I have lol) so don’t feel bad for getting stuck